js
// compute pascal's triangle
const triangleSize = 10;
const { cell1, cell2 } = getBuildings();
const currentLine = new Memory(cell1);
const previousLine = new Memory(cell2);
print`1
1 1
`;
let lastSize = 2;
previousLine[0] = 1;
previousLine[1] = 1;
// starts at the 3d line (index 2)
for (let i = 3; i <= triangleSize; i++) {
// compute the next line by combining
// the elements of the previous line
// idk how this method is called
currentLine[0] = 1;
for (let j = 1; j < lastSize; j++) {
currentLine[j] = previousLine[j - 1] + previousLine[j];
}
currentLine[lastSize] = 1;
lastSize++;
// print the current line and overwrite the previous line
for (let c = 0; c < lastSize; c++) {
print(currentLine[c]);
previousLine[c] = currentLine[c];
if (c < lastSize - 1) print(" ");
}
print("\n");
}
printFlush();